Surfacing Graduation Reel

Surfacing Graduation Reel

Hi there!
I’m Veronica Castiglioni and I’m glad to be presenting my first Surfacing reel.
I’ve made this as the graduation final project for the generalist course at Rainbow Academy.
I decided to take on different styles to experiment with my approach to work for diverse stylistic objectives.
The first project has hand painted textures, I wanted to emulate the style of the serie Arcane, studying how to create volumes and shadows without relaying on external lights and enhancing the model shapes.
The second is a mixture of procedural textures and hand painted details. My goal was to create realistic materials, polished details which had a story of their own. This work has been my first attempt at using Substance Painter and was mainly done with it.
The last one is a group project realized for a school contest, I performed as the main responsible for the environment shading. The goal was to create a cartoony feel, being faithful to the reference given. I tried to test the use of a black and white hand painted texture as a base for all of the wood assets, then adding over it procedural informations and colour variations depending on the material. Wanting to create a coherent look and optimize the scene.
I tried my best to pay attention to details in every work done. What enthusiasms me about shading is giving an ulterior spark to characters and props, seeing them coming to life.
Thanks to everyone that supported me, can’t wait to make more!
Please Enjoy!

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